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Ferlanzkie

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GameAnarchy

Welcome to RPG HACKS

Happy Hacking

Coder Of this Week:

MR.Gamer
Ferlanzkie

Special thanks for Adminstrator

GameAnarchy

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GameAnarchy

Welcome to RPG HACKS

Latest topics

» I have Temporarry Injector
OPK STRUCT EmptyThu Sep 17, 2015 5:49 pm by Perx.allan

» PBPH - Forg Hack 6.0 [Update]
OPK STRUCT EmptySun Sep 13, 2015 3:02 pm by overload

» League of Legends Hack Leech
OPK STRUCT EmptySat Sep 12, 2015 3:19 pm by krad0822

» Assault Fire D3D hack Menu
OPK STRUCT EmptySat Sep 12, 2015 3:16 pm by krad0822

» ReMake WH
OPK STRUCT EmptyThu Jul 30, 2015 8:00 pm by lollers23

» Dragon City
OPK STRUCT EmptyWed Jul 29, 2015 3:40 pm by Perx.allan

» Information
OPK STRUCT EmptyWed Jul 29, 2015 3:36 pm by Perx.allan

» opk release
OPK STRUCT EmptySun Jun 14, 2015 11:47 pm by Perx.allan

» Hello Guyz.
OPK STRUCT EmptySun Jun 07, 2015 12:09 pm by Perx.allan


+3
CazaNova
Perx.allan
Silentheart
7 posters

    OPK STRUCT

    Silentheart
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    Source Code OPK STRUCT

    Post by Silentheart Wed Apr 22, 2015 8:42 pm

    struct CPlayer
    {
    char Ben0[66284];
    float nofalldamage;
    char Ben1[20];
    float posx; //0x10304
    char Ben2[4];
    float posz; //0x1030C
    char Ben3[4];
    float posy;
    };
    [You must be registered and logged in to see this link.] ofs_z 0x1030C

    struct CBase
    {
    CPlayer* local;
    CHAR xBen[1243056];
    CPlayer** player;
    };
    CBase* pBase = (CBase*)0xA9AEC8;




    bool nPlayerOPK;
    bool svpopk;


    void opksvp()
    {
    if (GetAsyncKeyState(VK_NUMPAD1))//On Off
    {
    svpopk = !svpopk;
    }
    if (!svpopk)
    {
    nPlayerOPK = nPlayerOPK = 0;
    }
    else
    {
    nPlayerOPK = nPlayerOPK = 1;
    }
    }

    void OPKThread()
    {
    for(;;)
    {
    DWORD Playerx = *(DWORD*)ADR_PlayerPointer;
    if(Playerx== 0)Sleep(30);
    if(nPlayerOPK==0)Sleep(30);
    if (Playerx != 0)
    {
    if (nPlayerOPK == 1)
    {
    for(int i = 0; i < 32; i++)
    {
    CPlayer* pPlayer = pBase->player[i];
    pPlayer->posx = (i*10.0f);
    pPlayer->posz = *(float*)(*ongame+ofs_z);
    pPlayer->posy = 0;
    }
    }
    }
    }
    }

    CREDIT TO : ™️Expert Coders™️
    :cheers: :cheers: :cheers: :cheers:
    Perx.allan
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    Source Code Re: OPK STRUCT

    Post by Perx.allan Wed Apr 22, 2015 10:11 pm

    Thanks for sharing :)
    CazaNova
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    Source Code Re: OPK STRUCT

    Post by CazaNova Wed Apr 22, 2015 10:52 pm

    haha nice share..... try natin kung gumana sya ngaung bago na warrock!! :bounce: :bounce: :bounce: :bounce:
    Silentheart
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    Source Code Re: OPK STRUCT

    Post by Silentheart Thu Apr 23, 2015 9:16 pm

    UnnamedHacker wrote:haha nice share..... try natin kung gumana sya ngaung bago na warrock!! :bounce: :bounce: :bounce: :bounce:
    :bounce: :bounce: :bounce:  i think so :D :D :D :lol!:
    avatar
    reepers21
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    Source Code Re: OPK STRUCT

    Post by reepers21 Sun Apr 26, 2015 4:41 pm

    20 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected specifier-qualifier-list before 'CPlayer' 
    24 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected '=', ',', ';', 'asm' or '__attribute__' before '*' token 
    29 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected '=', ',', ';', 'asm' or '__attribute__' before 'nPlayerOPK' 
    30 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected '=', ',', ';', 'asm' or '__attribute__' before 'svpopk' 
      C:\Documents and Settings\admin\My Documents\dllmain.c In function 'opksvp': 
    37 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'svpopk' undeclared (first use in this function) 
    37 1 C:\Documents and Settings\admin\My Documents\dllmain.c each undeclared identifier is reported only once for each function it appears in 
    41 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'nPlayerOPK' undeclared (first use in this function) 
      C:\Documents and Settings\admin\My Documents\dllmain.c In function 'OPKThread': 
    51 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'Wink' undeclared (first use in this function) 
    52 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected ';' before '{' token 
    70 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected expression before '}' token 
    70 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected expression before '}' token 
      C:\Documents and Settings\admin\My Documents\dllmain.c In function 'DllMain': 
    81 44 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'HackThread' undeclared (first use in this function) 
      C:\Documents and Settings\admin\My Documents\Makefile.win [Build Error] [dllmain.o] Error 1 (if this is the only error: please check your library includes) 
     WHAT's This?
    Silentheart
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    Source Code Re: OPK STRUCT

    Post by Silentheart Mon Apr 27, 2015 12:33 am

    reepers21 wrote:20 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected specifier-qualifier-list before 'CPlayer' 
    24 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected '=', ',', ';', 'asm' or '__attribute__' before '*' token 
    29 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected '=', ',', ';', 'asm' or '__attribute__' before 'nPlayerOPK' 
    30 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected '=', ',', ';', 'asm' or '__attribute__' before 'svpopk' 
      C:\Documents and Settings\admin\My Documents\dllmain.c In function 'opksvp': 
    37 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'svpopk' undeclared (first use in this function) 
    37 1 C:\Documents and Settings\admin\My Documents\dllmain.c each undeclared identifier is reported only once for each function it appears in 
    41 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'nPlayerOPK' undeclared (first use in this function) 
      C:\Documents and Settings\admin\My Documents\dllmain.c In function 'OPKThread': 
    51 6 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'Wink' undeclared (first use in this function) 
    52 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected ';' before '{' token 
    70 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected expression before '}' token 
    70 1 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] expected expression before '}' token 
      C:\Documents and Settings\admin\My Documents\dllmain.c In function 'DllMain': 
    81 44 C:\Documents and Settings\admin\My Documents\dllmain.c [Error] 'HackThread' undeclared (first use in this function) 
      C:\Documents and Settings\admin\My Documents\Makefile.win [Build Error] [dllmain.o] Error 1 (if this is the only error: please check your library includes) 
     WHAT's This?


    YOU NEED ADDIES!!
    avatar
    Dong'Rickz™
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    Source Code Re: OPK STRUCT

    Post by Dong'Rickz™ Mon Apr 27, 2015 1:36 pm

    Silentheart wrote:struct CPlayer
    {
    char Ben0[66284];
    float nofalldamage;
    char Ben1[20];
    float posx; //0x10304
    char Ben2[4];
    float posz; //0x1030C
    char Ben3[4];
    float posy;
    };
    [You must be registered and logged in to see this link.] ofs_z 0x1030C

    struct CBase
    {
    CPlayer* local;
    CHAR xBen[1243056];
    CPlayer** player;
    };
    CBase* pBase = (CBase*)0xA9AEC8;




    bool nPlayerOPK;
    bool svpopk;


    void opksvp()
    {
    if (GetAsyncKeyState(VK_NUMPAD1))//On Off
    {
    svpopk = !svpopk;
    }
    if (!svpopk)
    {
    nPlayerOPK = nPlayerOPK = 0;
    }
    else
    {
    nPlayerOPK = nPlayerOPK = 1;
    }
    }

    void OPKThread()
    {
    for(;;)
    {
    DWORD Playerx = *(DWORD*)ADR_PlayerPointer;
    if(Playerx== 0)Sleep(30);
    if(nPlayerOPK==0)Sleep(30);
    if (Playerx != 0)
    {
    if (nPlayerOPK == 1)
    {
    for(int i = 0; i < 32; i++)
    {
    CPlayer* pPlayer = pBase->player[i];
    pPlayer->posx = (i*10.0f);
    pPlayer->posz = *(float*)(*ongame+ofs_z);
    pPlayer->posy = 0;
    }
    }
    }
    }
    }

    CREDIT TO : ™️Expert Coders™️
    :cheers: :cheers: :cheers: :cheers:

    stell not working Opk... Save is Function... how about On/Off is not Working... Bigla nawala ang Bullit.... :D So What Do u Think ?
    Perx.allan
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    Posts : 87
    Rpg Points : 92935
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    Source Code Re: OPK STRUCT

    Post by Perx.allan Mon Apr 27, 2015 2:23 pm

    Dong'Rickz™️ wrote:
    Silentheart wrote:struct CPlayer
    {
    char Ben0[66284];
    float nofalldamage;
    char Ben1[20];
    float posx; //0x10304
    char Ben2[4];
    float posz; //0x1030C
    char Ben3[4];
    float posy;
    };
    [You must be registered and logged in to see this link.] ofs_z 0x1030C

    struct CBase
    {
    CPlayer* local;
    CHAR xBen[1243056];
    CPlayer** player;
    };
    CBase* pBase = (CBase*)0xA9AEC8;




    bool nPlayerOPK;
    bool svpopk;


    void opksvp()
    {
    if (GetAsyncKeyState(VK_NUMPAD1))//On Off
    {
    svpopk = !svpopk;
    }
    if (!svpopk)
    {
    nPlayerOPK = nPlayerOPK = 0;
    }
    else
    {
    nPlayerOPK = nPlayerOPK = 1;
    }
    }

    void OPKThread()
    {
    for(;;)
    {
    DWORD Playerx = *(DWORD*)ADR_PlayerPointer;
    if(Playerx== 0)Sleep(30);
    if(nPlayerOPK==0)Sleep(30);
    if (Playerx != 0)
    {
    if (nPlayerOPK == 1)
    {
    for(int i = 0; i < 32; i++)
    {
    CPlayer* pPlayer = pBase->player[i];
    pPlayer->posx = (i*10.0f);
    pPlayer->posz = *(float*)(*ongame+ofs_z);
    pPlayer->posy = 0;
    }
    }
    }
    }
    }

    CREDIT TO : ™️Expert Coders™️
    :cheers: :cheers: :cheers: :cheers:

    stell not working Opk... Save is Function... how about On/Off is not Working... Bigla nawala ang Bullit.... :D So What Do u Think ?
    avatar
    Ryod Vincent Arevalo
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    Source Code Re: OPK STRUCT

    Post by Ryod Vincent Arevalo Fri May 01, 2015 7:48 am

    Updated Po vha 2??? booo admin
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    GMmixx123
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    Source Code Re: OPK STRUCT

    Post by GMmixx123 Wed May 13, 2015 7:28 pm

    tsk tsk .... post ng man keu bago sourece !! :D :D :D

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    Source Code Re: OPK STRUCT

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