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[You must be registered and logged in to see this link.] ADR_Playerpointer 0x00A9BDC8
[You must be registered and logged in to see this link.] ADR_Serverpointer 0x00A9AD6C
[You must be registered and logged in to see this link.] ADR_STW 0x886574
[You must be registered and logged in to see this link.] ADR_BONE 0x8C27E0
[You must be registered and logged in to see this link.] ADR_Glasswall 0x00A9959C
[You must be registered and logged in to see this link.] OFS_sns 0x8C1800
[You must be registered and logged in to see this link.] OFS_FastReload 0x004A2D0
DWORD *ingame= (DWORD*)ADR_PlayerPointer;
DWORD *outgame= (DWORD*)ADR_ServerPointer;
void GlassWall()
{
if(GetKeyState(VK_MBUTTON))
*(int*)ADR_Glasswall = 1;
else
{
*(int**)ADR_Glasswall = 0;
}
void all()
{
*(double*)ADR_STW = 0.3;
*(double*)ADR_STW = 0.5;
*(double*)ADR_sns = 0;
}
void BONE()
{
if(GetAsyncKeyState(VK_F5) &1) //ON
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BONE = 1235;
}
void BONE()
{
if(GetAsyncKeyState(VK_F6) &1) //OFF
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_BONE = 1237;
}
void FastReload()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Serverpointer;
if(dwPlayerPtr != 0)
{
*(BYTE*)(dwPlayerPtr+OFS_FastReload) = 1;
}
}
void HackThread()
{
for(;; )
{
//if(*ingame)
{
all();
}
//if(*outgame)
{
}
Sleep(20); //prevent for overloading the cpu
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL, "Franky Benedict Galit ", "Made by:", MB_OK);
MessageBoxA(NULL, "Jhem and all Coderz", "Credits", MB_OK);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
@jhem?
Thu Sep 17, 2015 5:49 pm by Perx.allan
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